Saturday, 6 November 2010

Apple Application project.

My idea part 2



I found it hard to come up with a theme for my game; there were so many different options that could fit within the type of game that I wanted to produce. Inspiration hit me in the most unusual situation. I was sitting in the kitchen with my friends in Beechcroft looking out the window that looks out over the garden. There is a huge chestnut tree right in the middle, which has slowly begun to loose all its leaves, I really love the colours of autumn and all the different shapes of the leaves you find on the floor, that’s when I thought about the possibility of using it in my game somehow. I thought the leaves could be the things that had to be collected to score points. Then there was the problem of what would collect the leaves; it had to be something relevant to the autumn style of the game. When I thought about piles of leaves on the ground I thought about hedgehogs, I live in a small town near a lot of farmland and we have a lot of wild life around. It is common to find hedgehogs wondering around in your garden, and in the autumn they are quite well known to hibernate in piles of leaves, there are warnings to take care when moving leaves. So my idea was that you would control a hedgehog when it is rolled up in a ball and roll around collecting leaves with your spikes. 

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