Thursday, 25 November 2010

Finalising ideas

I looked at various different kinds of leaves to get an idea for the sizes, shapes and colours that I could use. I wanted to have at least four maybe five different types leaves in the game each one is worth different points and possibly one thing you had to avoid picking up as it deducted points instead. So I collected some pictures of leaves and began drawing them up on Photoshop, keeping the designs simple and bold so they are easily distinguishable and also making them differ in size.  I also drew up a character sheet for the hedgehog again keeping it quite simple. Throughout I made sure to keep and autumn based colour scheme. I found it quite easy to come up with the designs for my game, as it doesn’t involve detailed characters or concepts. Using the finished concept sheets I made up an example of what I thought the screen would look like in game and pasted it into a picture of an iPod.

While doing all this I was working on my presentation document, I have been trying to use it as a sort of manual for the game, but have included some bits about my research and mechanics of the iPod itself to explain how it would work. I decided to create the document in Microsoft PowerPoint, I did this because I could easily move text and images around, and have the ability to design the document the way I wanted with having to copy and paste the background for every page.  

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